MineColonies Wiki





Welcome to the Sawmill Information Site.

Before you choose a place to build the Sawmill, take into account the location from Lumberjack, Warehouse and/or other Worker(s). After you have selected a place for the Hut, you have to craft the Sawmill’s Hut block and place it with your Building Tool. Once the hut block is placed, the Sawmill will be automatically assigned (or you can manually assign one with the best Traits for Sawmill if you changed this in the settings tab in the Town Hall’s GUI.

Now you will have to issue the builder the “Build” assignment so it can build the “Sawmill’s Hut”. Once the builder is done you can now hire the Miller and begin teaching them the recipes you would like them to create.

%The Sawmill is a 3x3 crafter and can make any vanilla tools, armor and items (No bows or redstone items) made at least 75% out of wood. The Sawmill will work when they receive a request for any of those items for all of your Colony’s needs.

Hint: Once the builder is done you will want to upgrade the Sawmill to get all the awesome perks it has to offer for higher levels. So:

Building Level Number of Recipes
1 10
2 20
3 40
4 80
5 160


When accessing the Sawmill’s Hut block (right clicking on it), you will see a GUI with different options:

Sawmill GUI

The Worker assigned and it's Level. (The worker levels up in time by doing it's work. The higher the level the faster and more efficient it will be). And the buttons:

  • Manage Worker: Hire and Fire workers, if you think you have a better citizen for the job with better skills or traits.
  • Recall Worker: If the worker gets stuck somewhere, or you just want to see what the worker has or give them something directly.
  • Build Options: To create the build/upgrade/relocation/repair work order for this building.
  • Delivery Priority: Automatic or Static option to set priority that the deilveryman will deliver requested items. (1/10 is the lowest priority and 10/10 is the highest priority)
  • List of Recipes: Lists the recipes that you have taught to this worker's hut.
  • Teach Recipe: Opens a 2x2 or 3x3 crafting grid or which allows you to teach this hut recipes, which the currently assigned worker will use to craft items that they require.
  • Inventory: This is the most important button. Here you can access the buildings storage from where the worker takes and deposits materials, tools and anything they find along the way (citizens will pickup anything in their path that is considered a drop; saplings, seeds, rotten flesh, bones, arrows, etc.).

To see build options please see the Builder Page

If changes are needed, or you feel there is content missing, please feel free to edit this page (button at the top), or submit an issue for us to make any edits. - Minecolonies Wiki Team