MineColonies Wiki

Sifter

Sifter

Worker:


sifter

Welcome to the Sifter Information Site.

Before you choose a place to build the Sifter, take into account the location from Mine, Crusher, Warehouse and/or other Worker(s). After you have selected a place for the Hut, you have to craft the Sifter’s Hut block and place it with your Building Tool. Once the hut block is placed, the Sifter will be automatically assigned (or you can manually assign one with the best Traits for Sifter if you changed this in the settings tab in the Town Hall’s GUI.

Now you will have to issue the builder the “Build” assignment so it can build the “Sifter’s Hut”. Once the builder is done you can now hire the Sifter and and select what item you want them to sift. Options for this are setup in the configuration file.

Hut Level Mesh Available Max Amount
1 String 16
2 Flint 64
3 Iron 144
4 Diamond 256
5 Any 999
Sifted Block Chance for
Dirt beetroot seeds
Dirt carrot
Dirt melon seed
Dirt potato
Dirt pumpkin seeds
Dirt sapling: Oak
Dirt sapling: Spruce
Dirt sapling: Birch
Dirt sapling: Jungle
Dirt sapling: Acacia
Dirt sapling: Dark Oak
Dirt wheat seeds
Gravel coal
Gravel diamond
Gravel dye: Lapis Luzuli
Gravel emerald
Gravel flint
Gravel gold ingot
Gravel iron ingot
Gravel iron nugget
Gravel redstone
Sand cactus
Sand dye: Cocoa Bean
Sand gold nugget
Sand reeds
Soul Sand blaze powder
Soul Sand glowstone dust
Soul Sand magma cream
Soul Sand nether wart
Soul Sand quartz
Soul Sand skull: Human

Hut GUI

When accessing the Sifter’s Hut block (right clicking on it), you will see a GUI with different options:


Sifter GUI

The Worker assigned and it's Level. (The worker levels up in time by doing it's work. The higher the level the faster and more efficient it will be). And the buttons:

  • Manage Worker: Hire and Fire workers, if you think you have a better citizen for the job with better skills or traits.
  • Recall Worker: If the worker gets stuck somewhere, or you just want to see what the worker has or give them something directly.
  • Build Options: To create the build/upgrade/relocation/repair work order for this building.
  • Delivery Priority: Automatic or Static option to set priority that the deilveryman will deliver requested items. (1/10 is the lowest priority and 10/10 is the highest priority)
  • List of Recipes: Lists the recipes that you have taught to this worker's hut.
  • Teach Recipe: Opens a 2x2 or 3x3 crafting grid or which allows you to teach this hut recipes, which the currently assigned worker will use to craft items that they require.
  • Inventory: This is the most important button. Here you can access the buildings storage from where the worker takes and deposits materials, tools and anything they find along the way (citizens will pickup anything in their path that is considered a drop; saplings, seeds, rotten flesh, bones, arrows, etc.).
Sifter GUI

Daily Limit:

  • Item: You will have a list of Items to choose from, default is Dirt, Gravel, Sand, and Soul Sand, however you may see other options if the config file has been changed.
  • Amount You can choose how many of an item is sifted, this is based on the level of the hut.
  • Mesh Settings: If you have String, Flint, Iron Ingots, and/or Diamonds in your inventory, you will see the buy option beside the mesh type that you can purchase to change mesh types.


To see build options please see the Builder Page


If changes are needed, or you feel there is content missing, please feel free to edit this page (button at the top), or submit an issue for us to make any edits. - Minecolonies Wiki Team