MineColonies Wiki

Commands

These are the in game commands currently available, most require that a user have operator privileges to work, or require that a single player world has cheats enabled. If you would like to make use of Permission nodes you require a server API such as SpongeForge along with a permissions system such as LuckPerms

Command Syntax

If you see this… Then
plaintext Enter this exactly as shown
<angle brackets> This is a required argument
[square brackets] This is an optional argument
x | y | z Pick one of these options

Base Command

/minecolonies <colonies | kill | colony | citizens | rs | rtp | backup | home | raid-tonight | raid-now | check | whoami | whereami | scan> (/mc)

Command Command Description Permission Node (Servers) Default Permission Level
rtp Allows random teleporting around the world com.minecolonies.coremod.RandomTeleport OP
backup Makes a backup of your colony data com.minecolonies.coremod.Backup OP
home Teleports you back to the Town Hall in your colony com.minecolonies.coremod.HomeTeleport OP
raid-tonight Schedule a barbarian raid for every colony, to start the coming night com.minecolonies.coremod.RaidAllTonight OP
raid-now Schedule a barbarian raid for every colony to start right now com.minecolonies.coremod.RaidAllNow OP
check Checks all colonies for ones where the owner hasn’t played in a set amount of time, giving the option to delete them com.minecolonies.coremod.CheckForAutoDeletes OP
whoami Outputs your name, the name of your colony and the coordinates for the center com.minecolonies.coremod.WhoAmI OP
whereami Outputs how far you are from a colony, if you are near one, or that there is none nearby com.minecolonies.coremod.WhereAmI OP
scan [player: online player] <x1: x coord> <y1: y coord> <z1: z coord> <x2: x coord> <y2: y coord> <z2: z coord> [name: name] Scans an area and saves it as a schematic com.minecolonies.coremod.Scan OP

Colonies Commands

/minecolonies colonies <list | rsResetAll>

Command Command Description Permission Node (Servers) Default Permission Level
list [page: page number] Lists all colonies com.minecolonies.coremod.ListColonies OP
rsresetall Resets the request system for all colonies com.minecolonies.coremod.RequestSystemResetAll OP

Kill Commands

/minecolonies kill <barbarians | animals | mob | chicken | cow | pig | sheep>

Command Command Description Permission Node (Servers) Default Permission Level
barbarians Kills all barbarians inside all colonies com.minecolonies.coremod.BarbarianKill OP
animals Kills all animals inside all colonies com.minecolonies.coremod.AnimalKill OP
mob Kills all mobs inside all colonies com.minecolonies.coremod.MobKill OP
chicken Kills all chickens inside all colonies com.minecolonies.coremod.ChickenKill OP
cow Kills all cows inside all colonies com.minecolonies.coremod.CowKill OP
pig Kills all pig inside all colonies com.minecolonies.coremod.PigKill OP
sheep Kills all sheep inside all colonies com.minecolonies.coremod.SheepKill OP

Colony Commands

/minecolonies colony <info | delete | barbarians | addOfficer | refresh | ownerchange | teleport | deletable | raid | raid-tonight | claim>

Command Command Description Permission Node (Servers) Default Permission Level
info [player: online player] [colony: colony id] Shows some basic information about the colony specified (ID, Name, Mayor, Citizens, Coordinates, Last contact with owner, If the colony can be deleted or not) com.minecolonies.coremod.ShowColonyInfo OP
delete [canDestroy: true/false] [confirmDelete: true/false] Deletes a colony and all Minecolonies buildings (as long as the hut is still placed) com.minecolonies.coremod.DeleteColony OP
barbarians <disableSpawns: true/false> Disables or Enables spawning of barbarians in a colony com.minecolonies.coremod.DisableBarbarianSpawns OP
addOfficer Adds an officer to a colony com.minecolonies.coremod.AddOfficer OP
refresh [player: online player] [colony: colony id] Refreshes a colony com.minecolonies.coremod.RefreshColony OP
ownerchange Changes the owner of a colony com.minecolonies.coremod.ChangeColonyOwner OP
teleport Teleports you to the specified colony com.minecolonies.coremod.ColonyTeleport OP
deletable <canBeDeleted: true/false> Sets whether a colony can be marked for auto-deletion or not com.minecolonies.coremod.MakeNotAutoDeletable OP
raid Schedules a barbarian raid for the specified colony to start right now com.minecolonies.coremod.DoRaidNow OP
raid-tonight Schedules a barbarian raid for the specified colony to start the coming night com.minecolonies.coremod.DoRaidTonight OP
claim [colony: colony id] [range: number in chunks] [add: true/false] Claims chunks a specified number of chunks from your location com.minecolonies.coremod.Claim OP

Citizens Commands

/minecolonies citizens <list | kill | respawn | info>

Command Command Description Permission Node (Servers) Default Permission Level
list [page: page number] Lists all citizens in a colony com.minecolonies.coremod.ListCitizens ALL
kill <citizen: citizen id/full name> Kills a specified citizen in a colony com.minecolonies.coremod.KillCitizen ALL
respawn <citizen: citizen id/full name> Respawns the specified citizen in a colony com.minecolonies.coremod.RespawnCitizen ALL
info <citizen: citizen id/full name> Gives basic information about a specified citizen in a colony com.minecolonies.coremod.CitizenInfo ALL

RS Commands

/minecolonies rs <reset>

Command Command Description Permission Node (Servers) Default Permission Level
reset Resets the request system for a colony com.minecolonies.coremod.RSReset OP

If changes are needed, or you feel there is content missing, please feel free to edit this page (button at the top), or submit an issue for us to make any edits. - Minecolonies Wiki Team